| Call of Duty: Modern Warfare 2 | |
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CobaltMonkey Moderator


Nation Reputation : 211
 | Subject: Re: Call of Duty: Modern Warfare 2 Sat Jul 10, 2010 5:10 am | |
| Well, boredom has won out over prudence and I bought the Resurgence pack tonight. |
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SpongeBobNoPants Loyalist


Nation Reputation : 22
 | Subject: Re: Call of Duty: Modern Warfare 2 Sat Jul 10, 2010 9:09 am | |
| - CobaltMonkey wrote:
- Well, boredom has won out over prudence and I bought the Resurgence pack tonight.
Okay, so I totally like raped lastnight. Played the new trailor trash map on Hardcore HQ Pro with mah M21 and went 52-13. I know, I haz teh rape powa! I felt like Hoos!! |
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banded1 Loyalist


Nation Reputation : 59
 | Subject: Re: Call of Duty: Modern Warfare 2 Sat Jul 10, 2010 6:57 pm | |
| im my last three sessions on MW i manages to get mastery for my ACR, M16 and SCAR  i've gone from lvl 60 to 70 in the same time frame i also managed to get the challenge for killing 5 guys with one pred without actually killing 5 guys  i killed one i think ill start working on the AK next. havent tried it yet ggs to everyone today  |
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Wadey Ninth Nation

Nation Reputation : 43
 | Subject: Re: Call of Duty: Modern Warfare 2 Sat Jul 10, 2010 7:09 pm | |
| thanks for the games last night monkey & john you guys did well every match there was a couple of games where we finished 1.2.3 . but it was hard work for me i only had 1.little red bar in all our games but i was still happy with my games i managed to stay at all most 1 kd only got smashed i 1 or 2 games so it was not to bad dam shouting kids over the mic they bugged me more then the bad connection still fun though |
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banded1 Loyalist


Nation Reputation : 59
 | Subject: Re: Call of Duty: Modern Warfare 2 Sat Jul 10, 2010 7:52 pm | |
| has anyone noticed the the flash bangs dont work? today there were several occasions where i should have flashed myself/ someone else and nothing happened. i even watched killcams? can anyone verify this or was it just a glitch?
also with stuns there was no flash either. i was stunned a lot today as well but i never dealt with the flash effect |
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Wadey Ninth Nation

Nation Reputation : 43
 | Subject: Re: Call of Duty: Modern Warfare 2 Sat Jul 10, 2010 9:05 pm | |
| - banded1 wrote:
- has anyone noticed the the flash bangs dont work?
today there were several occasions where i should have flashed myself/ someone else and nothing happened. i even watched killcams? can anyone verify this or was it just a glitch?
also with stuns there was no flash either. i was stunned a lot today as well but i never dealt with the flash effect yes come to think of it i have not noticed the flash ether some one tried to flash my claymores i saw the nade it went off it stuned the clay but no flash |
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banded1 Loyalist


Nation Reputation : 59
 | Subject: Re: Call of Duty: Modern Warfare 2 Sat Jul 10, 2010 11:00 pm | |
| i think they messed up when the patch came out for the resurgence pack
they must have changed something to do the the flash effect that cause the problem |
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CobaltMonkey Moderator


Nation Reputation : 211
 | Subject: Re: Call of Duty: Modern Warfare 2 Sun Jul 11, 2010 1:15 am | |
| Noticed something odd today. I accidentally tossed a stun grenade too close, and hit myself with it. (again.  ) A second later a teammate's also exploded nearby. It ended the stun effect on me. Apparently the game only counts the last interaction, and since I'd be immune to a friend's stun, it dropped the effect. Weird. |
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Wadey Ninth Nation

Nation Reputation : 43
 | Subject: Re: Call of Duty: Modern Warfare 2 Sun Jul 11, 2010 2:44 am | |
| i was in great form today went 32-5 28-8 including a 19 straight kills then went 21-3 and have now entered my first prestige |
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SpongeBobNoPants Loyalist


Nation Reputation : 22
 | Subject: Re: Call of Duty: Modern Warfare 2 Sun Jul 11, 2010 8:24 am | |
| Good job Wadey!!! Monkey- Can you ellaborate? |
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CobaltMonkey Moderator


Nation Reputation : 211
 | Subject: Re: Call of Duty: Modern Warfare 2 Sun Jul 11, 2010 10:47 am | |
| I was playing on Terminal. I went to chuck a stun grenade into the book store. I missed and hit edge of the wall. It bounced back and hit me. I became stunned. A teammate's stun grenade went off near me a moment later. I was no longer stunned.
I think it's because the game checked to see if I should be stunned twice. First time was for mine. It said 'yes'. Second time it was for my teammates. It said 'no'. Since the 'no' was last, it decided I shouldn't be stunned even though I still should have been from my own grenade. |
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eve Eighth Nation

Nation Reputation : 28
 | Subject: Re: Call of Duty: Modern Warfare 2 Sun Jul 11, 2010 10:56 am | |
| !!!!!!!!!! TANK YOU MONKEY! i have a new technique ! If we be stun. get teammate to throw a stun in front of you. I find that happens with flash bang too |
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banded1 Loyalist


Nation Reputation : 59
 | Subject: Re: Call of Duty: Modern Warfare 2 Sun Jul 11, 2010 10:59 am | |
| the flash bang doesnt even flash anymore |
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CobaltMonkey Moderator


Nation Reputation : 211
 | Subject: Re: Call of Duty: Modern Warfare 2 Sun Jul 11, 2010 11:01 am | |
| Thing is, you'd almost have to have done it in anticipation. By the time a mate could throw one in reaction, you'd be free normally. This only worked because we threw them moments apart. |
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SpongeBobNoPants Loyalist


Nation Reputation : 22
 | Subject: Re: Call of Duty: Modern Warfare 2 Sun Jul 11, 2010 11:02 am | |
| - CobaltMonkey wrote:
- I was playing on Terminal. I went to chuck a stun grenade into the book store. I missed and hit edge of the wall. It bounced back and hit me.
I became stunned. A teammate's stun grenade went off near me a moment later. I was no longer stunned.
I think it's because the game checked to see if I should be stunned twice. First time was for mine. It said 'yes'. Second time it was for my teammates. It said 'no'. Since the 'no' was last, it decided I shouldn't be stunned even though I still should have been from my own grenade. Wow, I guess I do learn something new everyday, thanks for the clarification Monkey! <3 |
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CobaltMonkey Moderator


Nation Reputation : 211
 | Subject: Re: Call of Duty: Modern Warfare 2 Sun Jul 11, 2010 11:03 am | |
| No problem, Pope. |
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SpongeBobNoPants Loyalist


Nation Reputation : 22
 | Subject: Re: Call of Duty: Modern Warfare 2 Sun Jul 11, 2010 11:08 am | |
| Its Pope Porous to you sir. |
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SixHousePull Dark Lord of the Sixth


Nation Reputation : 180
 | Subject: Re: Call of Duty: Modern Warfare 2 Sun Jul 11, 2010 12:46 pm | |
| ggs all
Fun playing some domination again |
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CobaltMonkey Moderator


Nation Reputation : 211
 | Subject: Re: Call of Duty: Modern Warfare 2 Sun Jul 11, 2010 3:11 pm | |
| Well, both the highlight and the low point of my day today: Going 26-0 in TDM on Wasteland. How could this be a bad thing, you ask? Doesn't that mean you got another nuke? Well, yes and no. You see, my 26th kill with the Chopper Gunner was also kill #75 for my team, thereby ending the match. Notification I had the nuke didn't pop up until after I was already shooting my last victim. I pressed  frantically, and my hand on the switch popped up in the game winning kill cam. ...I just wants ma nukes. Is that so much to ask? On a not really brighter note, has anyone else had a real problem with spawn killing lately, on either end of it? As in, they spawn behind you, or you spawn in front of someone? It's always happened to a degree, I know. But recently it seems to be happening almost constantly to me. (The above game was a rare exception.) |
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banded1 Loyalist


Nation Reputation : 59
 | Subject: Re: Call of Duty: Modern Warfare 2 Sun Jul 11, 2010 9:40 pm | |
| i noticed the spawns were a bit bad today. i just thought it was bad luck
its official; flashbang does not work. i specifically tried it out today and all it does it wash out your screen a bit and disorient your character for about a second. i had a guy chuck a flash around a corner today that landed directly in front of me. i would have normally died in that situation except the flash did nothing other than make my guy a little wonky for a sec. i had my sights up and ready before he made it around the corner.
i have changed all my special grenades to stuns now
played a couple decent games today. i reached lvl 70 yesterday, but i dont have the heart or drive to prestige. i dont care for the new challenges or extra class. i only use a couple guns anyways. |
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omega9 Ninth Nation

Nation Reputation : 29
 | Subject: Re: Call of Duty: Modern Warfare 2 Mon Jul 12, 2010 11:49 am | |
| I've been thinking about running the following setup for a while now:
Man of War 1 Ak47 w/ Masterkey underslung shotgun. Perk 1: One man Army Perk 2: Stopping Power Perk 3: Sitrep
Man Of War 2 WA2000 (or another sniper) w/ Thermal or FMJ Perk 1: One Man Army Perk 2: Stopping Power Perk 3: Steady Aim
With this set up, I can excell at all ranges with a quick class change is needed. Thoughts? |
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SpongeBobNoPants Loyalist


Nation Reputation : 22
 | Subject: Re: Call of Duty: Modern Warfare 2 Mon Jul 12, 2010 11:53 am | |
| Could work. I just dont get the whole One Man Army thing, seems like a waste of a perk IMO. If you need a quick short range gun, switch to TMP/Raffica? Or hell, even an RPG will do! |
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mynameesmorty Fifth Nation

Nation Reputation : 13
 | Subject: Re: Call of Duty: Modern Warfare 2 Mon Jul 12, 2010 12:46 pm | |
| So I picked up the new Maps yesterday (the second set, I had already purchased the first) and I have to say I am not impressed. At first play they seem to be a whole lot of run and gun. I couldn't keep up unless I was a full on super sol. Not very happy with purchase so far, but I plan to play it more and more.
Morty is still frustrated with MW2 and I am not sure how to feel better. I am not consistent at all. Some games I go 20-3 others I go 3-20 it pisses me off so damn much. That and my mic blew and doest work. My USB headset doesnt reach so I gotta blow another $50 or so on a head set. Sucks. |
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SpongeBobNoPants Loyalist


Nation Reputation : 22
 | Subject: Re: Call of Duty: Modern Warfare 2 Mon Jul 12, 2010 1:00 pm | |
| Dear Morty- Have you been partiing with some friends? That makes a huge difference when playing online, the fun factor really sets in. If you play by yourself I suggest playing FFA's. If you ONLY want to play the new maps of your newly purchased investment, then I would play/party with friends to give ya that edge. |
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CobaltMonkey Moderator


Nation Reputation : 211
 | Subject: Re: Call of Duty: Modern Warfare 2 Mon Jul 12, 2010 1:37 pm | |
| - mynameesmorty wrote:
- So I picked up the new Maps yesterday (the second set, I had already purchased the first) and I have to say I am not impressed. At first play they seem to be a whole lot of run and gun. I couldn't keep up unless I was a full on super sol. Not very happy with purchase so far, but I plan to play it more and more.
Morty is still frustrated with MW2 and I am not sure how to feel better. I am not consistent at all. Some games I go 20-3 others I go 3-20 it pisses me off so damn much. That and my mic blew and doest work. My USB headset doesnt reach so I gotta blow another $50 or so on a head set. Sucks. You know, a cheap $20 head set will work just fine too, right? Some of these maps were kinda unbalanced in some game types, imo. Bear in mind that I say this having only some experience on them. Fuel works really well as a TDM, but I most often get it on Demolition. The problem I have with it there is how easily defensible B is. There are four entrances (tunnel, window right next to B, far large entrance by truck, and close large entrance. By myself, I defended it for over a minute. Then A blew, and they all started coming in, but so did my team. My teammates took up positions on stairs, in the tunnel entrance, and the others joined me on the high catwalk. It was a complete massacre. No one could get in. Then on the flip side, the same thing happened to my team. A is a lot more attackable. I've got more to say on the maps, but I need to go to sleep. I'll comment more tomorrow. Later, and good night, Nation. |
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| Call of Duty: Modern Warfare 2 | |
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